JAMISON GRAVES

ABOUT
Versatile video and broadcast producer with extensive experience directing live events, building studios, and keeping productions steady under pressure. Combines strong technical ability with practical problem-solving to keep shows on time and teams coordinated. Equally effective running a full control room solo or leading large crews through multi-day, high-complexity broadcasts.
EXPERIENCE
(Contract) Replay Operator, Gaming Tech Producer, Streaming Tech Producer
February 2026 -- Configured and deployed 15+ streaming stations for simultaneous use, supporting a live event that reached 1.6M+ peak concurrent viewers.
- Set up and managed LAN infrastructure to support high-performance gaming environments across multiple production setups.
- Operated replay systems for adjudication, ensuring accurate review and verification during competitive segments.
(Contract) Production Manager & Coordinator
June 2025 - September 2025- Supported production coordination for broadcasts reaching 588K+ peak viewers (COD Next 2025) and 898K+ peak viewers (Battlefield 6 Reveal).
- Managed staffing logistics, rapid last-minute fills, schedule adjustments, and call times to keep crews aligned.
- Organized breaks and meals to support morale and ensure efficient pacing throughout long production days.
(Contract) Broadcast Producer & Engineer
February 2025 - August 2025- Ran smaller Melee Fight League broadcasts as a one-person technical operator, handling PTZ cameras, video switching, and audio mixing for complete live shows.
Broadcast Production Manager
May 2023 - February 2025- Led a team of 15 producers, engineers, editors, and replay operators, delivering broadcasts reaching 78K+ peak viewers and 1.7M+ hours watched.
- Managed the full production pipeline for the final SMITE World Championship (56K peak viewers) and the first SMITE 2 Founders Series, aligning creative, technical, and logistics teams under demanding timelines.
- Led communication, scheduling, and on-site execution across departments, enabling rapid problem-solving and polished live broadcasts.
Broadcast Engineer
May 2022 - May 2023- Planned and built broadcast studios and control rooms for a high-volume Twitch organization, contributing to content reaching 300K+ peak viewers.
- Engineered and directed live podcasts, game shows, and charity events, managing routing, audio, lighting, and fast turnaround fixes.
- Delivered technical support for remote shoots, adapting gear and infrastructure to unpredictable environments.
Publishing Producer
September 2019 - April 2022- Planned, wrote, animated, and produced marketing and entertainment content for SMITE, Paladins, Rogue Company, and Realm Royale from concept through delivery.
Senior Broadcast & Video Producer
February 2018 - September 2019- Shot and edited documentary, marketing, and event content for Halo, Overwatch, Brawl Stars, and Brawlhalla, capturing both competition and behind-the-scenes stories.
Broadcast Producer & Editor
September 2016 - February 2018- Advanced from production assistant to broadcast lead, taking on roles in camera operation, replay, editing, technical direction, and audio engineering.
- Directed the 2018 SMITE World Championship broadcast, reaching 102K+ peak viewers and 1.6M+ hours watched.
- Oversaw show planning, live calling, and cross-team coordination, helping raise broadcast quality and build scalable workflows.
Videographer
May 2015 - July 2016- Filmed high-adventure excursions including helicopter tours, dogsledding, and ziplining, capturing scenic and action footage in challenging outdoor conditions.
SKILLS
production: Live Event Direction, Technical Direction, Broadcast Engineering, Production Coordination, Team Leadership (15+ person crews), Crew Management, Creative Direction, Script Writing
broadcast: Multi-Camera Direction, Live Switching & Graphics, Replay Systems & Adjudication, Audio Mixing (A1), PTZ Camera Control, vMix, OBS Studio, TriCaster, Ross Carbonite/Acuity, Blackmagic ATEM
technical: Studio Infrastructure Design, LAN & Network Infrastructure, Streaming Station Deployment, NDI & SRT Protocols, Dante Audio Networking, Linux/Ubuntu Server Administration, ffmpeg Encoding & Transcoding, Hardware Troubleshooting & Integration
post Production: Adobe Premiere Pro, DaVinci Resolve, Adobe After Effects, Final Cut Pro, Adobe Audition, Color Grading & LUTs, Multicam & Proxy Workflows, Frame.io Collaboration